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VEKTOR PACK 2

Sweeps, pulses, keys and bells that keep travelling.

64 programs in four families of 16: filters that open and close on every chord, patterns locked to a tempo, and keys and bells whose strike opens into held sounds that move. Each one is four sounds mixed by a point that moves between them, played by the keyboard's own engine with no computer attached.

Hear all 64Available · $19
VEKTOR BUNDLE: all 3 packs for $29
A glowing square on dark blue with a cyan, a pink, a green and an amber light in its corners, rings spreading from them, and a looping line of sixty-four small lights inside it
64programs
4families of 16
4ways to move the point
0samples to load
The strike is only the beginning.

VEKTOR PACK 2 is VEKTOR's second bank, made with our vector synthesis editor for the K2700. SWEEP is sustained sounds whose filters open and close with every chord. PULSE is movement in time, with the keyboard's CC sequencer and a ping-pong delay. KEYS and BELLS start from a pluck or a strike, then the point leaves it and travels through held sounds.

Vector synthesis starts from a simple idea. Put four different sounds at the corners of a square, and let one point inside the square decide how much of each you hear. Move the point and the sound turns into something else, smoothly, while you hold the chord.

The point moves on the keyboard's own LFOs, envelopes and CC sequencer, which is why these programs move by themselves once they are on the instrument, with no computer attached.

Inside

Four families of 16.

Every program has four corners and a point. What changes is what sits in the corners and how the point travels.

SWEEP 16

Filters that open and close on every chord, in brass, strings and voices.

  • Brass Bloom
  • OB Cascade
  • Saw Bloom
  • Reso Drift
  • Wah Choir
  • Poly Brass
  • String Swell
  • Vowel Sweep
  • PWM Dream
  • VS Sweep
  • Horn Swell
  • Filter Tide
  • Organ Swell
  • Vox Bloom
  • Sub Sweep
  • Nebula

PULSE 16

The point follows a score in time: filters, strings and vowels that move in steps.

  • Filter Steps
  • Tine Pulse
  • Gated Strings
  • Pulse Train
  • Rhythm Vox
  • Glass Arp
  • Trance Gate
  • Dub Chord
  • Octave Bounce
  • Fifth Steps
  • PWM Runner
  • Suitcase
  • Step Choir
  • Sub Pulse
  • Funk Clav
  • Ping Pong Pad

KEYS 16

Pianos, electric pianos, clavs, harpsichords, guitars and plucks: the strike first, then the point travels through held sounds.

  • Piano Halo
  • Vector EP
  • Tine Dream
  • Vector Clav
  • Nylon Glass
  • Harp Cloud
  • Koto Rain
  • Pluck Machine
  • Harpsi Vector
  • Steel & Strings
  • Pizz Pong
  • CP Shimmer
  • Reed Tremolo
  • Ghost Piano
  • Guitar Space
  • Toy Piano

BELLS 16

Bells, mallets, gongs and bowls whose ring opens into moving voices, glass and partials.

  • Glass Bells
  • Vibe Cloud
  • Temple Gong
  • Marimba Wood
  • Steel Island
  • Celesta Dust
  • Church Bells
  • Crotale Rain
  • FM Bell Vector
  • Bowl & Breath
  • Mallet Vector
  • Kalimba Drops
  • Gamelan
  • Ice Chimes
  • Piano Bells
  • Last Bell
Hear it

All 64 programs

Recorded directly from a Kurzweil K2700's audio output, with no external processing: every sound and effect is the K2700's own. Each plays a riff or chords that suit it; only the levels are matched.

  1. 065 Brass BloomSWEEP

    String chords: Dm, B♭, C, A; the point circling the square at 0.2 Hz. Corners: Synth Brass, French Hrn Sec, OB Wave 2, AHP SAW.

    0:14
  2. 066 OB CascadeSWEEP

    Warm chords: Cmaj9, Am9, Fmaj9, G6sus; the point travelling a looped path. Corners: OB Wave 1, OB Wave 2, SEM PW 50%, OB Wave 3.

    0:14
  3. 067 Saw BloomSWEEP

    Warm chords: Cmaj9, Am9, Fmaj9, G6sus; the point circling the square at 0.12 Hz (the wheel speeds it up). Corners: Sawtooth Wave, RC Sawtooth Wave, Mini Saw, AHP SAW.

    0:14
  4. 068 Reso DriftSWEEP

    Dm9, B♭maj7, Gm9, Asus an octave up; the point travelling a looped path. Corners: Mini Saw, Chrma PW Saw 20, Saw Wave Duller, SEM PW 30%.

    0:14
  5. 069 Wah ChoirSWEEP

    Open triads, as a choir sings them; the point travelling a looped path. Corners: Synth Vox, Hi Formant Wave, Take6 Aah Loop, Saw Wave Dull.

    0:14
  6. 070 Poly BrassSWEEP

    String chords: Dm, B♭, C, A; the point in the middle (sliders 1 and 2 move it). Corners: AHP SAW, OB PW25%, Synth Brass, Trombones.

    0:14
  7. 071 String SwellSWEEP

    String chords: Dm, B♭, C, A; the point travelling a looped path. Corners: kSynstrings 1, Stereo Strings, Choir, Glass Rim Tone.

    0:14
  8. 072 Vowel SweepSWEEP

    Open triads, as a choir sings them; the point travelling a looped path. Corners: Ahh Buzz Wave, Buzz Wave, Synth Vox, Hi Formant Wave.

    0:14
  9. 073 PWM DreamSWEEP

    Warm chords: Cmaj9, Am9, Fmaj9, G6sus; the point circling the square at 0.35 Hz. Corners: SEM PW 5%, SEM PW 30%, SEM PW 50%, OB PW25%.

    0:14
  10. 074 VS SweepSWEEP

    Warm chords: Cmaj9, Am9, Fmaj9, G6sus; the point travelling a looped path. Corners: VS Wave 34 Redux, VS Wave 56 Redux, VS Wave 89 Redux, VS Wave 122Redux.

    0:14
  11. 075 Horn SwellSWEEP

    String chords: Dm, B♭, C, A; the point travelling a looped path. Corners: French Horn, Tuba/Horn, Saw Wave Dull, OB Wave 1.

    0:14
  12. 076 Filter TideSWEEP

    Am9 held while the score plays; the score moving the point step by step. Corners: Saw Wave Dullest, Square Wave Dull, Triangle Wave, Partials 1 2.

    0:14
  13. 077 Organ SwellSWEEP

    A hymn cadence; the point circling the square at 0.9 Hz (the wheel speeds it up). Corners: Organ Wave 2, Organ Wave 5, Organ Wave 7, Draw Organ.

    0:14
  14. 078 Vox BloomSWEEP

    Open triads, as a choir sings them; the point travelling a looped path. Corners: Take6 Ooh Loop, Take6 Aah Loop, Hi Formant Wave, Choir.

    0:14
  15. 079 Sub SweepSWEEP

    Low chords: Dm9, B♭maj7, Gm9, Asus; the point travelling a looped path. Corners: Sine Wave, Triangle Wave, Saw Wave Dullest, Mini Saw.

    0:14
  16. 080 NebulaSWEEP

    Open high chords: Cmaj9, Am9, Fmaj7, Gsus; the point travelling a looped path. Corners: Partials prime, Mellow Vox, Heaven Bells, OB Wave 3.

    0:14
  17. 081 Filter StepsPULSE

    Am9 held while the score plays; the score moving the point step by step. Corners: AHP SAW, AHP SAW, AHP SAW, AHP SAW.

    0:14
  18. 082 Tine PulsePULSE

    Cmaj7, Am7, Fmaj7 and G, each struck twice; the score moving the point step by step. Corners: EP Tine 2 Vel, Elec Piano Wave, Pulse Wave 1/3, Sine Wave.

    0:14
  19. 083 Gated StringsPULSE

    Am9 held while the score plays; the score moving the point step by step. Corners: Saw Wave Dullest, Stereo Strings, AHP String Ens, kSynstrings 2.

    0:14
  20. 084 Pulse TrainPULSE

    Am9 held while the score plays; the score moving the point step by step. Corners: Pulse Wave 1/3, Buzzy Square, Square Wave Dull, SEM PW 5%.

    0:14
  21. 085 Rhythm VoxPULSE

    Open triads, as a choir sings them; the score moving the point step by step. Corners: Synth Vox, Take6 Aah Loop, Hi Formant Wave, Mellow Vox.

    0:14
  22. 086 Glass ArpPULSE

    Am9 held an octave up while the score plays; the score moving the point step by step. Corners: Bell Wave, Ping Wave, VS Wave 122Redux, Glass Rim Tone.

    0:14
  23. 087 Trance GatePULSE

    Am9 held while the score plays; the score moving the point step by step. Corners: Sawtooth Wave, Saw Wave Dullest, RC Sawtooth Wave, Saw Wave Duller.

    0:14
  24. 088 Dub ChordPULSE

    Stabs, one a second: Cm7 and B♭; the point circling the square at 0.25 Hz. Corners: Square Wave Dull, Organ Wave 3, Saw Wave Dull, Pulse Wave 1/3.

    0:14
  25. 089 Octave BouncePULSE

    Open triads, as a choir sings them; the score moving the point step by step. Corners: Saw Wave Dull, Saw Wave Dull, Saw Wave Dull, Saw Wave Dull.

    0:14
  26. 090 Fifth StepsPULSE

    Open triads, as a choir sings them; the score moving the point step by step. Corners: Triangle Wave, Square Wave Dull, Triangle Wave, Square Wave Dull.

    0:14
  27. 091 PWM RunnerPULSE

    Am9 held while the score plays; the score moving the point step by step. Corners: SEM PW 5%, SEM PW 30%, SEM PW 50%, OB PW25%.

    0:14
  28. 092 SuitcasePULSE

    Cmaj7, Am7, Fmaj7 and G, each struck twice; the point circling the square at 4.5 Hz (the wheel speeds it up). Corners: EP Tine 2 Vel, Elec Piano Wave, EP Tine Soft, EP Tine 2 Vel.

    0:14
  29. 093 Step ChoirPULSE

    Open triads, as a choir sings them; the score moving the point step by step. Corners: Choir, Voices, Take6 Ooh Loop, Syn Voices 2.

    0:14
  30. 094 Sub PulsePULSE

    A bass line: C, C, F, G; the score moving the point step by step. Corners: Very Dull Square, AnaBass, DigiBass, Mini Saw.

    0:14
  31. 095 Funk ClavPULSE

    One chord in short eighth notes; the score moving the point step by step. Corners: Clav Wave, CLAV 8rt C, Pulse Wave 1/3, Clav.

    0:14
  32. 096 Ping Pong PadPULSE

    Warm chords: Cmaj9, Am9, Fmaj9, G6sus; the score moving the point step by step. Corners: Saw Wave Dull, Triangle Wave, kSynstrings 2, Take6 Ooh Loop.

    0:14
  33. 097 Piano HaloKEYS

    Cmaj7, Am7, Fmaj7 and G, each struck twice; the point travelling a looped path. Corners: Piano 3Vel Mono, Stereo Strings, Choir, Glass Rim Tone.

    0:14
  34. 098 Vector EPKEYS

    Cmaj7, Am7, Fmaj7 and G, each struck twice; the point travelling a looped path. Corners: EP Tine 2 Vel, Elec Piano Wave, Mellow Vox, VS Wave 56 Redux.

    0:14
  35. 099 Tine DreamKEYS

    Cmaj7, Am7, Fmaj7 and G, each struck twice; the point travelling a looped path. Corners: EP Tine Soft, Bell Wave, Sine Wave, Glass Rim Tone.

    0:14
  36. 100 Vector ClavKEYS

    One chord in short eighth notes; the point travelling a looped path. Corners: Clav, Clav Wave, Hi Formant Wave, Pulse Wave 1/3.

    0:14
  37. 101 Nylon GlassKEYS

    An arpeggio through Cmaj7, Am7, Fmaj7 and G; the point travelling a looped path. Corners: Nylon String Gtr, Glass Rim Tone, Partials 1 3 5, Take6 Ooh Loop.

    0:14
  38. 102 Harp CloudKEYS

    An arpeggio through Cmaj7, Am7, Fmaj7 and G; the point travelling a looped path. Corners: Plucked Harp, Take6 Ooh Loop, Sine Wave, Heaven Bells.

    0:14
  39. 103 Koto RainKEYS

    An arpeggio through Cmaj7, Am7, Fmaj7 and G; the point travelling a looped path. Corners: Koto, Ping Wave, Synth Vox, Oboe Wave.

    0:14
  40. 104 Pluck MachineKEYS

    An arpeggio through Cmaj7, Am7, Fmaj7 and G; the point travelling a looped path. Corners: Sawtooth Wave, Square Wave, Triangle Wave, Pulse Wave 1/3.

    0:14
  41. 105 Harpsi VectorKEYS

    An arpeggio through Cmaj7, Am7, Fmaj7 and G; the point travelling a looped path. Corners: FrHarpsiL84U8-R, Clav Wave, Organ Wave 8, FrHarpsiLute-R.

    0:14
  42. 106 Steel & StringsKEYS

    An arpeggio through Cmaj7, Am7, Fmaj7 and G; the point travelling a looped path. Corners: Steel String Gtr, kSynstrings 1, Glass Rim Tone, Take6 Aah Loop.

    0:14
  43. 107 Pizz PongKEYS

    An arpeggio through Cmaj7, Am7, Fmaj7 and G; the point travelling a looped path. Corners: Pizz Strngs Left, Ping Wave, Bell Wave, Pizz Strngs Right.

    0:14
  44. 108 CP ShimmerKEYS

    Cmaj7, Am7, Fmaj7 and G, each struck twice; the point travelling a looped path. Corners: CP80 Hard, Bell Wave, VS Wave 122Redux, Choir.

    0:14
  45. 109 Reed TremoloKEYS

    Cmaj7, Am7, Fmaj7 and G, each struck twice; the point circling the square at 4.5 Hz (the wheel speeds it up). Corners: EP Reed 3Vel, Oboe Wave, Ahh Buzz Wave, Elec Piano Wave.

    0:14
  46. 110 Ghost PianoKEYS

    Cmaj7, Am7, Fmaj7 and G, each struck twice; the point travelling a looped path. Corners: kSyn Piano, Take6 Ooh Loop, Bowed Crotales, Sine Wave.

    0:14
  47. 111 Guitar SpaceKEYS

    An arpeggio through Cmaj7, Am7, Fmaj7 and G; the point travelling a looped path. Corners: Clean Elec Gtr, Glass Rim Tone, OB Wave 1, Mellow Vox.

    0:14
  48. 112 Toy PianoKEYS

    A melody in eighth notes; the point travelling a looped path. Corners: Celesta, Square Wave Dull, Take6 Ooh Loop, Glass Rim Tone.

    0:14
  49. 113 Glass BellsBELLS

    A slow melody in C; the point travelling a looped path. Corners: Bell Attack, Heaven Bells, Hbell, Partials 13-20.

    0:14
  50. 114 Vibe CloudBELLS

    A melody in eighth notes; the point travelling a looped path. Corners: Vibes, Partials 1 2, Take6 Ooh Loop, Bowed Crotales.

    0:14
  51. 115 Temple GongBELLS

    Low notes, each left to ring; the point travelling a looped path. Corners: OCT TibetGngA 2R, Bowed Crotales, Partials prime, Sine Wave.

    0:14
  52. 116 Marimba WoodBELLS

    A melody in eighth notes; the point travelling a looped path. Corners: Marimba, Triangle Wave, Partials 1 3 5, Oboe Wave.

    0:14
  53. 117 Steel IslandBELLS

    A melody in eighth notes; the point travelling a looped path. Corners: steeldrum, Synth Vox, VS Wave 89 Redux, Bell Wave.

    0:14
  54. 118 Celesta DustBELLS

    A slow melody in C; the point travelling a looped path. Corners: Celeste v03-R, Glass Rim Tone, Take6 Ooh Loop, Sine Wave.

    0:14
  55. 119 Church BellsBELLS

    A slow melody in C; the point travelling a looped path. Corners: Church Bell, Bowed Crotales, Choir, Organ Wave 8.

    0:14
  56. 120 Crotale RainBELLS

    A slow melody in C; the point travelling a looped path. Corners: Crotales Hits, Bowed Crotales, Glass Rim Tone, Synth Vox.

    0:14
  57. 121 FM Bell VectorBELLS

    A slow melody in C; the point travelling a looped path. Corners: FM Bell Trans, Bell Wave, Hbell, VS Wave 122Redux.

    0:14
  58. 122 Bowl & BreathBELLS

    Low notes, each left to ring; the point travelling a looped path. Corners: JK Tib bowl, Take6 Ooh Loop, Chiff, Bowed Crotales.

    0:14
  59. 123 Mallet VectorBELLS

    A melody in eighth notes; the point travelling a looped path. Corners: Vibes, Partials 1 2, Triangle Wave, Glass Rim Tone.

    0:14
  60. 124 Kalimba DropsBELLS

    A melody in eighth notes; the point travelling a looped path. Corners: Mbira, Ping Wave, Synth Vox, Sine Wave.

    0:14
  61. 125 GamelanBELLS

    A melody in eighth notes; the point travelling a looped path. Corners: Bells alt tuning, Partials prime, Hi Formant Wave, Bowed Crotales.

    0:14
  62. 126 Ice ChimesBELLS

    A slow melody in C; the point travelling a looped path. Corners: Chimes, Heaven Bells, Partials 13-20, Glass Rim Tone.

    0:14
  63. 127 Piano BellsBELLS

    Cmaj7, Am7, Fmaj7 and G, each struck twice; the point travelling a looped path. Corners: Piano 3Vel Mono, Bell Wave, Hbell, VS Wave 34 Redux.

    0:14
  64. 128 Last BellBELLS

    Low notes, each left to ring; the point travelling a looped path. Corners: Church Bell, Bowed Crotales, Take6 Ooh Loop, Sine Wave.

    0:14
On the panel

Play the point, not a menu.

Every program answers the K2700's own panel in the same way: the effects are under your hands while you play.

CONTROL
  1. Knob 1: EQ BASS
  2. Knob 2: EQ MID
  3. Knob 3: MID FREQ
  4. Knob 4: EQ TREBLE
  5. Knob 5: —
  6. Knob 6: FLANGER RATE
  7. Knob 7: CHORUS RATE
  8. Knob 8: DELAY TIME
  9. Knob 9: REVERB TIME
  1. Slider 1: POINT X
  2. Slider 2: POINT Y
  3. Slider 3: —
  4. Slider 4: —
  5. Slider 5: —
  6. Slider 6: FLANGER
  7. Slider 7: CHORUS
  8. Slider 8: DELAY
  9. Slider 9: REVERB SEND
  1. Button 1: EQ
  2. Button 2: PRESENCE
  3. Button 3: —
  4. Button 4: —
  5. Button 5: —
  6. Button 6: FLANGER
  7. Button 7: CHORUS
  8. Button 8: DELAY
  9. Button 9: REVERB ON

Sliders 1 and 2 move the point in POLY BRASS. The mod wheel speeds up the orbit in SAW BLOOM, ORGAN SWELL, SUITCASE and REED TREMOLO. Pad 1 sets the delay's feedback.

Load and play

Three steps to the first note.

Get the file

One .K27 file with all 64 programs. Programs only: the keymaps and the effect chains are the keyboard's own, no samples, no sample memory.

Load it with FILL

From a USB stick. The programs go into free USER places; nothing of yours is replaced.

Play

Find them by name and play. The PULSE programs run at their own tempo; POLY BRASS waits for sliders 1 and 2.

Details

What you need

Instrument
Kurzweil K2700, K2088, K2061 or PC4. On the PC4 one corner of GAMELAN uses a keymap it does not have.
Contents
64 programs in 4 families of 16, each with EQ, presence, chorus, flanger, delay and a recital-hall reverb.
File
One .K27 file, 174 KB, programs only, loaded with FILL.
Controls
On the K2700: buttons, sliders and knobs for the effects and the reverb; sliders 1 and 2 for the point in POLY BRASS; velocity and the mod wheel where a sound uses them.
Price
$19 (USD), one-time.
Available · $19

Get VEKTOR PACK 2

$19USD, one-time
Add to Cart

Pay securely with PayPal, with your account or a card. Your download link arrives by email within 3 days.

Made in VEKTOR VEKTOR

Open them in VEKTOR and play them live on your keyboard.

These 64 programs are VEKTOR's own. Load them on your keyboard and VEKTOR finds them when it scans the instrument, ready to edit in real time. VEKTOR WEB, free in your browser, does the same. Four corners that take any keymap, and a point that orbits, travels, follows a score or follows your hands. The VEKTOR page shows how it all works, step by step.

  • Any keymapEach corner takes any of your keyboard's keymaps, with its own filter, filter envelope, level, pan and amp envelope.
  • Four motionsOrbit, path, a 64-step score or your hands on sliders 1 and 2, with a speed the mod wheel or an envelope can move.
  • Live on the instrumentWith the keyboard on USB, every move reaches it as you make it: you edit the sound on the instrument itself.
  • Keep itSTORE puts your version on the keyboard; READ brings a stored program back into VEKTOR.

VEKTOR needs a Kurzweil K2700, K2088, K2061 or PC4 on USB: it plays through it.